In this post, I want to introduce Kahoot!- a program to create game-like quizzes. I learned Kahoot! from one of my friends, Celile Gürsu, an instructor at Sabancı University. I have introduced it to my students in the department and they loved it.[caption id="attachment_323" align="alignnone" width="604"] getkahoot.com[/caption]
First, let’s learn more about Kahoot!
As a teacher, when you want to create a game of Kahoot! you visit getkahoot.com and create your free account. When signed in, you see three different types of Kahoot! Quiz, Discussion and Survey. This video shows how to create a Kahoot!.
While creating a Kahoot! you can add images, screenshots, and videos; set a time limit for each question to create excitement among the students; and have different answer options ranging from Yes/No to 2-3- or 4-option multiple choice questions with potential answers. You can also use Kahoots created by other people.
To play it in the class, you choose your Kahoot! and launch it. A game pin will be created. To play Kahoot! students do not need to create an account. They just go to kahoot.it using their mobile devices and enter the game pin, write a nickname and will join.[caption id="attachment_322" align="alignnone" width="604"] The page used by students to enter the game pin[/caption]
When all students join, you start the game. Be ready to have a lot of fun. Here is the video showing students playing it.
In the Task-based Instruction course, we used Kahoot! as a pre-reading activity to give learners a reason to read the text. The text was about whales and had some factual information about them. Before reading, students played Kahoot! about whales and then read the text to check their answers and/or learn more about them.
In this video, we see how the teacher uses Kahoot! for review and how her students’ participation and engagement level increases. You can hear students’ own opinions about it.
In this article, you can read about alternative ways to use Kahoot! The article recommends teachers to use Kahoot! to introduce a new concept/topic; to reinforce knowledge; to encourage reflection and peer-led discussion; to connect classes globally; and to encourage learners to prepare their own Kahoots.
I hope you try Kahoot! in your class and have a lot of fun with your students!